Effect of KIDNET, Karma Yoga Teaching and Nostalgic Street Games on the Self Knowledge of Orphan Girls Sharma Neelam1, Mahak2 1Associate Professor and Head, Lovely Professional University, Phagwara 2PhD Scholar, Lovely Professional University, Phagwara Online published on 15 March, 2019. Abstract Self-knowledge is an intrinsic part of the personality. It helps an individual to have complete knowledge about their values and instincts. It's motivates in achieving the goals and helps in regulating and modifying the behavior of an individual. The present study has been conducted to determine the effect of different training on the self knowledge of orphan girls. For the study 20 orphan girls from Nari-Niketan of Udhampur district having low self knowledge has been selected for the training. The training was given to the three groups and one was control group. Analysis of covariance (ANCOVA) has been used to measure the effect of different training on the self knowledge of orphan girls. To find out the significant difference levene's test was employed for the pair wise comparison to find out the mean difference between the different training groups and control group at 0.5 level of significance. After analyzing the data, it is concluded that there is significant difference was showed between the “Karma yoga teaching and Nostalgic Street games”, with p value 0.46. “Control and Karma yoga teaching group”, with p value 0.00, “KIDNET and Nostalgic Street games”, with p value 0.25. “Control and Nostalgic Street games”, with p value 0.00 and “Control and KIDNET”, with p value 0.00. There was insignificant difference was showed between the “Karma yoga teaching and KIDNET”, with p value. 806. Hence it is concluded that KIDNET, karma yoga teaching and Nostalgic street games shows significant difference in improving the self knowledge among orphan girls as compare to control group but no significant difference is showed between the Karma yoga teaching and KIDNET group. Top Keywords KIDNET, karma yogic teaching, Nostalgic street games and self knowledge. Top |